6 Pacing

dark souls 3

1. beginning cut scene
2. cell and tutorial
3. bonfire
4. boss fight
5. getting weapons
6. boss defeated
7. firelink
8. undead burg



Dark souls starts off with an opening cinematic that introduces the beginning of thew lore for the world and grabs the attention of the player as it describes the war between the dragons and Gwen with the use of intense music and a series of action scenes it quickly get the attention of the watcher.
the excitement dies down after that as we first enter into the game and move through a prison slowly building up intrigue as the player explores further and learning the controls as they move. The player then comes across a bonfire and a large bonfire lit reads across the screen letting the player know this is a thing you want to do and gives the sense of fulfillment. A large set of doors awaits ahead of the player and as they open those doors they are hit with the boss as it crashes down in front of the player and now the full of tension the player must move out of the way of this new threat. After finding the door to escape the boss the player is rewarded with their weapons and now the player has more input in the game as they can now attack. The player now confronts the boss again but know with weapons and is now able to fight against it. After defeating the boss the player is rewarded with a massive UI screen that congratulates the player further topping on the high the player is feeling after the struggle they went through in that last fight.

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